Project Falcon [ALPHA 0.01.13]
- Universe ID
- 79276198
- Place ID
- 166004271
- Created
- Jul 12, 2014
- Updated
- 11 years ago
- Server size
- 8
Updated just now
241 up · 39 down
Updated just now
241 up · 39 down
1h – · 7d –
Needs a day of history
BloxScout estimate based on public engagement and monetization signals. Not reported earnings.
Needs a day of history
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Where this experience sits on Roblox's official sorts right now.
Not on any tracked chart at the moment
I am aware of quite a few bugs in this version of the game, I'll work on a fix soon! [0.01.13] -Starting working on a garage -Minor fixes [0.01.12] -New Track! -Cars can be reset [0.01.02] -Migrated control code to UserInputService because ContextAction sux [0.01.01] -Migrated control code to ContextActionService [0.01.00] -More physics updates! Cars can now go off jump ramps. [0.0.99] -Longer time between vehicle spawn and unanchoring -SetNetWorkOwner for vehicles [0.0.98] -Reduced power on the cars has stopped them flying off the track when using an iPad-tell me if its fixed for you! -Ship tilt was removed at some point? [0.0.97] -Code improvements by Weeve [0.0.95] -Hopefully fixed the cars flying off the track bug -Players can no longer jump out of their vehicle [0.0.9] -Ships tilt inwards when turning -Improvements to control code [0.0.8] -Implemented Turbo System: No longer shall your car reach 300MPH the moment you tap W. -Removed Cthulhu [0.0.7]
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